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Creation of program

Creation of program

To create a program, you need to right-click on one of the assets you want to add to the program and select the “Create program” option.

 

This will open the program creation window.

1. Space for programm name

By entering the text, we will assign a name to the created programm.

2. Repeating the programm (loop)

If the “loop” button is on and a programm is inserted into the rundown list, the D.Play application will loop the programm until the “next” button is pressed.

3. Reference duration of the programm

The expected length of the programm is entered in the field. The actual duration of the programm will be recalculated in relation to the duration of all assets in the programm.

4. Description and picture for EPG

Here you can enter a description of the programm and assign an image to it. These two items will be used when exporting program schedule information for the EPG.

5. List of assets

A list of all the assets that are in the programm.

6. Adding/Deleting Assets

Clicking on the “Insert” button will add the selected asset from the list of all assets to the program. Assets can be added to the programm using the drag&drop method. By dragging from the list of all assets to the list of programm.

7. Adding to the filer list

If the button is on, the created program will also be added to the filler list used in the D.Play application to fill the free space.

8. Transition

The type of transition that will be used at the start of the created program. The type of transition can be selected by clicking on the drop-down menu.

9. Live event

If the “Live event” button is on, a “Live Event” with a reference duration will be created instead of a program. This option is used in the D.Play application when “Live event” is set in the rundown list (an input from the card is included in the program).

10. Actual duration of the programm

Information about the actual duration of the created programmm.

11. Right manager window

Button to open Right Manager Window.

 

12. Category and Production

Buttons to add category and production to the program.

13. Asset search tools

You can read more about search tools and how they are used in the Interface – Asset search tools section.

14. Button to cancel and set program creation